Log in with itch.io to leave a comment.
What a neat little puzzle game. The puzzles were simple, but had a lot of cool moments as you slowly put the pieces together. I like that the levels are as small as they are because it stopped me from getting overwhelmed with possibilities, everything you need is right in front of you! I couldn't manage to beat the pyramid level. Definitely give this a shot if you like puzzle games!
Thank you for playing and the great video! There isn't a steam page yet, but i hope to set one up this summer! :D You where very close in the last level to the solution! I changed some bits to the jungle level in the new version tho to make it a bit clearer! :D
Again, play this game, it's so good, if you won't play it i'll go to your house and slap you. seriously. play. it.
Really amazing game, felt high quality and I'm excited to see the future for this title. :)
p.s. whoever composed the music for this game is an actual legend, really well made.
Thanks! And thank you for the video! :D The music actually just got changed to even better music. This was a tune i found online just for testing purposes and setting the mood. The music that is in the game right now is made by Jamal Green.
amaizing game! had alot of fun playing it :))
I can't figure out how to start the game from the main menu. Changing the size of the trees doesn't change anything. Also, you might want to mention that the island can be rotated with the RMB.
The game can be started by hovering over the button and scrolling slowly (up or down). There is an exit game and new game option when the button is a different size. Rotating the world and such will be explained in the tutorial level after you start the game! Thank you for the feedback!
Love it 9/10!!! Need more levels
Fantastic, I loved this whole experience. I image the vignettes must have taken a while to make individually but it's worth it. I think you've got something really special here. Gonna share it with everyone at work
Great concept! I wish this was available for multiple platforms. Maybe even as a phone game!
Once i release the pc version some time in the future, i may port it to mobile if it does well on pc! :D And thanks!
This is an incredible game. Looking forward to more levels!
Holy shit this is so well made. I haven't played too many puzzle games but this has to be one of my favourites.
Awesome game! a little bug with the cursor but it can be easily fixed!
It says you need to send a certain message to the twitter! :D If you don’t have twitter, i also have a facebook page called Sizeable game!
Performance is a issue.
You need to make each "clickzone" larger. Mouse cursor sometimes don't change, so I have to click to update it. I played this with wine, so maybe it works fine on Windows.
Camera needs a lot of work. For example, you have to make the sun always on screen, e.g. set the origin of rotation of the sun different from everything else. Maybe you can lock the camera to only four angles and make each angle look good.
Dampen object movement.
Sometimes I get stuck. Putting the icons of each pillar on screen corner as UI would help as tips
The hat flew out of bounds. Please draw faint lines on the ground and use that as boundary. You can also theme that.
Thank you for the feedback! I’ll see what i can do to fix those issues and make the game better!
Very neat game!
i love the game whuld realy love to play more levels
Very entertaining. Would love to see this made into a full game!
I like the idea, it's a nice little game
Hello! I was interested in your project. Do you need the services of a sound designer\composer? 🙂
I'm currently working with a composer allready, but thank you for the offer! :D
I love this puzzle game ! Thank you for the free demo !
This game is really cool, simplistic but very fun to play and i found a little secret :) can't wait for new puzzle.
Wow this is great! Can't wait till you release the whole game!
why is it a rar file rather than zip
Oops my bad! Just noticed i uploaded the rar instead of zip! :D
Nice game!I like the interesting game design and lovely graphic.The difficulty of puzzles is just appropriate i think,that suits such a relaxing game.I am waiting for more levels.
Thank you! I don't know how many levels will still be added to the demo. But the final release will have many more! :D
Very nice but could add a hint button as puzzles are difficult
I really enjoyed it! The puzzles are smart and the design is great!
Relaxing to play with a lot of great ideas! Specially like the Game design and the tiny hints on how to solve each puzzle. Had zero performance issues while playing and the music is just what it needs.
This is a really cool puzzle game thats simplistic and relaxing to play. I like how changing the size of the sun and moon changes the level and how intuitive the puzzle designs are.
I can only think of one thing though, the snake idol in the last level doesn't really look like a snake let alone the symbol on the ground.
Great game, only got stuck on the 3 seasons level for a while because the balls kept rolling off eachother so i started assuming that was not the way to go. Other than that super fun can't wait to see more!
Thanks! Did it roll when you placed the medium snowball on the big snowball? Or did it roll off when you placed the smallest one on the medium one? Sorry fr the confusing question hahaha
Lovely game; fun to explore. The only part I was stumped was the temple level, until I realized the boxy gold statue was a snake!
I should remake the model for the statue :p Not alot of people realize it is meant to be a snake :D
Having some performance issues and object falling trough the ground or dissapearing with the current demo. Which makes it impossible to beat the level, forcing me to reset multiple times. Good concept though. Nice to see some new game mechanisms out there.
That indeed is a big problem! Thank you for telling me!
Do you remember where the clipping throught the ground hppend? Or did it happen in every level?
It happened in every level for me. When ever I moved an object there was about a ~50% chance that the object would just instantly dissapear or fall through the ground when I let it go.
That's really weird! But i think it is because of the performance issue! I'm solving that now!
Very enjoyable little puzzle game. The 'temple' level had me stumped for a while as I didn't realise the pyramid had three levels to it!
Thanks! Was it confusing or weird that you could unlock the final part of the temple allready? Or is it fine to find out by yourself that there are easier levels to the temple? :D
Well, I didn't realise initially that each size of snake totem would open a corresponding level of the pyramid. I was just max sizing it each time before placing it on the plinth.
That reminds me, I encountered a bit of a bug in the middle section of the pyramid. I had a one of the stone snakes clip through another briefly (collision checks) but then after that the ball did not connect with the mouth of the final snake properly.
I recorded this in a YouTube video I made of my play through.
Jump to 15m 25s to see it.
Thanks for linking me the video! Seeing people play the game is the best kind of feedback! This shows me that i have a lot of bug fixes to do! :D
Oh no! Did you literally just now remove it?
It should be back up now! :D I removed it because i found a pretty big bug! :D
Played your game, loved it much!
Clean, smart and fun.
Also, there is one bug i've found: When you press R while mouse buttons are pressed, you couldn't press them when level reloaded. You could possibly just renew them when level starting.
Good luck with your project!
Love it. Thank you.
It's a great idea and I really like the graphics , I hope you finish the game. Good luck for the future
Amazing concept. I just finished watching alphabeta gamer play this and I really like the idea and the style is cute. If I was going to give any critisism it'd be the text at the beginning. I'm going to copy and paste a comment I left on the video:
Considering the game tells you about its mechanics in the opening title I think it'd be a lot more satisfying to let the player use that knowledge to naturally figure out what to do instead of dialogue that tells us nothing we couldn't figure out by experimenting. It's not that complicated and trail and error is better than having to skip over like ten bits of dialogue muttering 'yeah I get it'
But above all I'd love to see this made into a full game. The potential for interesting mechanics is very interesting! When changing the size of the sun changed the environment I was like 'oh this is good'
I will change the tutorial text in the future! Wasn’t really happy about it myself! Thanks for letting me know! :D
I'll echo their thoughts, I personally find it much more satisfying to learn for myself instead of having things explained to me. The main menu already teaches you the controls you'll be using so having it explained to you afterwards feels more like patronizing than teaching.
Fun game, but found a pretty big bug: You can beat any level with just a single pole by placing it on one of the squares, pressing R to reset and then placing it on the other squares. Resetting with R doesn't seem to disactivate the squares if pressed while they're activated.
Can not run